6 public class CreateMuzzleEffect
8 [MenuItem("Assets/Create/New Muzzle Effect")]
10 public static void Create()
12 EffectMuzzleFlash asset
= ScriptableObject
.CreateInstance
<EffectMuzzleFlash
>();
14 AssetDatabase
.CreateAsset(asset
, "Assets/NewMuzzleEffect.asset");
15 AssetDatabase
.SaveAssets();
17 EditorUtility
.FocusProjectWindow();
19 Selection
.activeObject
= asset
;