Modification start date
[BattleCats.git] / Assets / EZ Effects / Scripts / Editor / CreateMuzzleEffect.cs
blob37d31c3f5730a9be24781ed3bf84e50bb4cec5f8
1 using UnityEngine;
2 using UnityEditor;
4 namespace EZEffects
6 public class CreateMuzzleEffect
8 [MenuItem("Assets/Create/New Muzzle Effect")]
10 public static void Create()
12 EffectMuzzleFlash asset = ScriptableObject.CreateInstance<EffectMuzzleFlash>();
14 AssetDatabase.CreateAsset(asset, "Assets/NewMuzzleEffect.asset");
15 AssetDatabase.SaveAssets();
17 EditorUtility.FocusProjectWindow();
19 Selection.activeObject = asset;